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Copy A 2-dimensional Pixel Array To A Javascript Canvas

Using the Javascript canvas element, is it possible to copy a 2-dimensional array of RGB values to a canvas? http://jsfiddle.net/zjypd/ (the jsFiddle has an enlarged canvas to show the pixels).

var arr1 = [
    [[255, 255, 255],[200, 200, 0],[]],
    [[200, 0, 0],[200, 200, 0],[200, 200, 0]],
    [[200, 200, 0],[200, 0, 0],[200, 200, 0]]
];

var ctx = document.querySelector("canvas").getContext("2d");

var height = arr1.length;
var width = arr1[0].length;

var h = ctx.canvas.height;
var w = ctx.canvas.width;

var imgData = ctx.getImageData(0, 0, w, h);
var data = imgData.data;  // the array of RGBA values

for(var i = 0; i < height; i++) {
    for(var j = 0; j < width; j++) {
        var s = 4 * i * w + 4 * j;  // calculate the index in the array
        var x = arr1[i][j];  // the RGB values
        data[s] = x[0];
        data[s + 1] = x[1];
        data[s + 2] = x[2];
        data[s + 3] = 255;  // fully opaque
    }
}

ctx.putImageData(imgData, 0, 0);

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